This deal has expired.

Live-Action Adventure for Two or Four at 5 Wits (Up to 52% Off)

5 Wits Syracuse
4.6

Similar deals

Immersive, live-action adventures pit participants against mysterious spies or an angry pharaoh

Choose Between Two Options

  • $14.99 for two tickets to either Espionage or Tomb adventure ($29.98 value)
  • $29 for four tickets to either Espionage or Tomb adventure ($59.96 value)

Espionage: Adventurers must stop the evil CABAL Corporation from triggering a world war. Infiltrate the enemy base by dodging lasers, crawling through vents and hacking into the computer system to diffuse missiles and “save the world.”

Tomb: During an archaeological dig, participants are trapped in a 3,000 year old tomb. Equipped with their wits and a flashlight, adventurers must prove their worthiness against an angry Pharaoh and his many challenges – or be trapped for all of eternity.

Need to know info

Promotional value expires 90 days after purchase. Amount paid never expires. Younger than 13 must be accompanied by guardian 18 or older. Limit 1 per person, may buy 1 additional as a gift. Limit 1 per visit. Not valid on national holidays; not valid on 11/22-11/30, 12/20-1/4, 2/14-2/22, and 4/3-4/12. Not valid for use for group or special events. Cannot be combined with other special offers. Merchant is solely responsible to purchasers for the care and quality of the advertised goods and services. Learn about Strike-Through Pricing and Savings

About 5 Wits Syracuse

5 Wits' live-action adventures immerse guests in adrenaline-spiking themed adventures with elaborate sets and complex plots. For the Espionage adventure, participants must dodge lasers, crawl through vents, and diffuse missiles, all to foil the villain's plans to set off a war. Alternatively, in the Tomb adventure, visitors take on the role of archeologists trapped within a burial chamber by the vengeful spirit of a fallen Pharaoh. They must solve puzzles using their wits and their flashlights in order to escape the ghost's grasp.

No guide accompanies groups on their way through the adventures. Instead, everyone is left to their own devices to solve the courses, uncovering new plot twists as they work through each puzzle and room. Though the story may take a dark turn, it'll never get too scary for children or their invisible friends.

Company Website