After-School STEAM Classes for One or Two or Birthday Party Package at STEAM Works Studio (Up to 52% Off)
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Children build robots that use sensors to react to motion or tilt and move, race and make sounds with guided help from an expert pit crew
- STEAM classes are the combinations of the all different robotics experiments, paper circuits, programming and electronics
- Birthday parties are held between the hours of 12 pm - 2 pm or 2 pm - 4 pm on Friday, Saturdays and Sundays.
- LEGO robotics party consists of the children building a LEGO alligator (ages 6 & up) or twirly birds (ages 4-7) with programming
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Artistic engineers (ages 4 & up) allows customizing a pop-up scene for a child with a happy birthday message
- Birthday Party Package includes:
- Two-hour party, up to 10 Guests not including the guest of honor.
- Birthday child (party host)
- Decorations
- 1.5 hours Party Activities
- Half-Hour Food/Cake Service
- Choice of Drink: water or juice
- All paper products (plates, napkins, utensils, etc.)
- Additional items can be purchased upon requests.
Need to know info
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Redemption & Booking
- Reservation required.
- Registration required.
- Subject to availability.
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Additional Info
- STEAM classes Grade/Age k-3 (5-8 years) Grade/Age 3-8 (9-14 years)
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Terms & Conditions
- Limit 1 per person(s), may buy 1 additional as gift(s).
- May be repurchased every 30 days.
- Valid only for option purchased.
- All goods or services must be used by the same person.
- Merchant's standard cancellation policy applies (any fees not to exceed Groupon price).
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Legal Disclosures
- Promotional value expires Dec 24, 2018. Amount paid never expires.
- Merchant is solely responsible to purchasers for the care and quality of the advertised goods and services.
- Learn about Strike-Through Pricing and Savings
About STEAM Works Studio
There are many kids' education programs rooted in STEM, which stands for Science, Technology, Engineering, and Mathematics. But STEAM takes it one step further by adding an "A" to the acronym: Arts. This means that, in addition to learning basic coding skills and engineering principles in small classes, youngsters in grades ranging from K to 12 can try their hand at the likes of animation, website design, and 3D printing and modeling. During camps or workshops that range from robotics to programming, kids can also partake in hand-ons “making” sessions designed to help make math and science lessons stick.