30 Minutes of WhirlyBall or Laser Tag for Up to 10 at WhirlyBall Vernon Hills (54% Off)
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Zip around courts in a bumper car, tossing wiffle balls with plastic scoops through goals, or slink through neon laser-tag arenas
Choose Between Two Options
- $69 for 30 minutes of walk-in WhirlyBall at Vernon Hills for up to 10 ($150 value)
- $69 for 30 minutes of walk-in laser tag at Vernon Hills for up to 10 ($150 value)
During 30-minute WhirlyBall games, up to 10 players zoom around the court in motorized bumper cars called WhirlyBugs, scoring goals with a wiffle ball tossed with plastic scoops. Teams can each include 2-5 people, and players must be 12 years or older and at least 4-foot-6 inches tall.
Teams can also choose to compete against each other in 30-minute games of laser tag, firing off photons in a neon-lit arena. Players zap each other to accumulate points and attain victory.
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About WhirlyBall
Sam Elias knows that being cooped up during long winter days can make people stir-crazy. So in 1993, after moving from Florida, land of palm trees and beaches, to Chicago, land of frigid winds and gray slush, he founded WhirlyBall as a way for people to release pent-up energy even as snow was falling outside. During each competitive WhirlyBall game, which combines aspects of basketball, hockey, and jai alai, players zoom across an indoor 50'x80' court in motorized cars called WhirlyBugs. They wield plastic scoops to toss a wiffle ball back and forth to their teammates before throwing the ball through an elevated goal. Refs keep watch during the games, eliminating score arguments that would otherwise end in sunrise duels. To fuel up for a bout, players nibble chicken wings, pretzel bites, and gourmet pizzas, and swig craft beers, which vary by location.
All three WhirlyBall spots boast off-court diversions as well. The Vernon Hills and Lombard locations host video games, pool tables, foosball, and air hockey, and the Chicago and Vernon Hills locations invite guests into multilevel laser-tag arenas, which fill with fog and flashing lights as combatants duck, aim, and invoke Geneva Convention protocols regarding armed conflict.